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- /* $Id: draw.h,v 1.2 1996/11/09 03:12:56 brianp Exp $ */
-
- /*
- * Mesa 3-D graphics library
- * Version: 2.0
- * Copyright (C) 1995-1996 Brian Paul
- *
- * This library is free software; you can redistribute it and/or
- * modify it under the terms of the GNU Library General Public
- * License as published by the Free Software Foundation; either
- * version 2 of the License, or (at your option) any later version.
- *
- * This library is distributed in the hope that it will be useful,
- * but WITHOUT ANY WARRANTY; without even the implied warranty of
- * MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU
- * Library General Public License for more details.
- *
- * You should have received a copy of the GNU Library General Public
- * License along with this library; if not, write to the Free
- * Software Foundation, Inc., 675 Mass Ave, Cambridge, MA 02139, USA.
- */
-
-
- /*
- * $Log: draw.h,v $
- * Revision 1.2 1996/11/09 03:12:56 brianp
- * added gl_render_vb()
- *
- * Revision 1.1 1996/09/13 01:38:16 brianp
- * Initial revision
- *
- */
-
-
- #ifndef DRAW_H
- #define DRAW_H
-
-
- #include "types.h"
-
-
- extern void gl_transform_vb_part2( GLcontext *ctx, GLboolean alldone );
-
- extern void gl_transform_vb_part1( GLcontext *ctx, GLboolean alldone );
-
- extern void gl_render_vb( GLcontext *ctx, GLboolean alldone );
-
-
- extern void gl_save_and_execute_vertex( GLcontext *ctx, GLfloat x, GLfloat y,
- GLfloat z, GLfloat w );
-
-
- extern void gl_nop_vertex( GLcontext *ctx,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-
-
- extern void gl_set_vertex_function( GLcontext *ctx );
-
-
- extern void gl_eval_vertex( GLcontext *ctx,
- const GLfloat vertex[4], const GLfloat normal[3],
- const GLint color[4], GLuint index,
- const GLfloat texcoord[4] );
-
-
- extern void gl_RasterPos4f( GLcontext *ctx,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-
-
- extern void gl_windowpos( GLcontext *ctx,
- GLfloat x, GLfloat y, GLfloat z, GLfloat w );
-
-
- extern void gl_Begin( GLcontext *ctx, GLenum p );
-
- extern void gl_End( GLcontext *ctx );
-
-
- #endif
-